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Tuesday, April 3, 2012

Design by Humans T-shirt design by Fantomex

by Alvin


Gaah, it's been too long since my last post.. & here I am asking more out of you - but I shall reward with art.. that I need you to vote on, hehe.


If any of you are regulars on Design by Humans, or wouldn't mind investing in the chance to see more of my future shirt designs by registering: I've designed a new Tee that's ready for your voting generosity if you like what you see.  You can check it out @ http://www.designbyhumans.com/vote/detail/200409/


I've just discovered this site and think it is the Beez Neez! and they're holding a The Dark Knight Rises tee contest too.. (a contest I've also entered, so I'll keep you in the loop soon) I love it! .. expect more designs from me! exciting! 

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And now a word from the bros:

We're building an awesome video game app, so we need cash bad! Please help this nutso project of ours come to life by making a small PayPal donation. With your donation, you'll be able to help us hire developers and put a bright new game into phones and tablets worldwide.



Monday, October 31, 2011

A quick Halloween special: the angry witch and a horrible way to love one's loved ones

By David











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And now a word from the bros:

We're building an awesome video game app, so we need cash bad! Please help this nutso project of ours come to life by making a small PayPal donation. With your donation, you'll be able to help us hire developers and put a bright new game into phones and tablets worldwide.



Tuesday, August 2, 2011

The Side Profile Club

By David



Women didn’t want us anymore so we started a side profile club. The rule was simple: always display the side profile of you face, and no other angle.





The movement started with simple Facebook profiles pics, but then it evolved into something else. Soon, men would only ever communicate with others with their side profile. It didn’t matter if you had to walk sideways – you were more handsome with your side profile. It didn’t matter if you could only ever speak to one person at once – you were more handsome with you side profile. It didn’t matter if you had to never face people ever again – you were more handsome with your side profile.

We became so good at only displaying our side profiles that we fooled women into believing we were all extremely good looking... until they saw us the next morning. This made women sad. “This isn’t fair,” my ex girlfriend said. “When you’re in public, everyone only sees your side profile, but when you’re with me, you’re so fucking lazy you show me your actual face. Why don’t you put effort into trying to please me anymore? Why don’t you men care?”

And so she beat me up and started a war. There were tanks and guns and men were shot in the street.  Men fought back by making women feel guilty about everything, like it was all their fault. We did this by not talking to them for days and making them jealous through Facebook (side profile) photos and status updates. In the end, the women apologised. They sent us the sweetest “I’m so sorry baby” text messages in the world. 

This made us happy until they started their own club, called the we get paid more than you club.  



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And now a word from the bros:

We're building an awesome video game app, so we need cash bad! Please help this nutso project of ours come to life by making a small PayPal donation. With your donation, you'll be able to help us hire developers and put a bright new game into phones and tablets worldwide.



Thursday, July 14, 2011

Making a Video Game - Part 4 - Writing a Plot Guide

By David.


A lot of people ask me, "David, what the hell do you do in your spare time besides feel sorry for yourself?"

I work on our plot guide!

Now that Alvin and I have agreed on the main characters for our app game and are both happy with its general plot, it's now my turn to work on a more comprehensive plot guide. My screenshot won't be as interesting as any of Alvin's work, but here's a snippet of what a draft version of a Night Time Brothers plot guide looks like:




You'll notice that it says, "Diverted path 1..." blah blah blah. That's because our game branches off into several paths, depending on what choices the player makes. My job is now to write, in detail, what happens when the player makes every decision.


So how do you make a plot guide?


If you do it how we did, then it's easy (well, it's "easy" if you're doing it small scale like us). Firstly, you have to define what a plot guide is. To us, a plot guide is something you write as an aid for you and the team to understand not only the overall story of your game, but also the personality of its characters and the scenery that holds them; it also provides a more detailed essence of the story in comparison to what you would normally find in a general summary. It also makes the script a lot easier to understand.

The tedious part of plot guide writing comes when you're someone like me. I like to make sure everything is clear, so that if Alvin or our future developers can read it and think, "Yup, I agree with that," or, "Fuck off, this is wrong," and there will be no confusion and we can discuss the issue with peace and love and man love. In the plot guide, I make sure to have:

  • a table of contents that makes reference to each and every path of the game,
  • a diagram that shows all plot variations and finally,
  • a detailed plot guide (like in the screenshot above) that sort of reads like a novel: it includes a more detailed story, it includes the subtle mannerisms of the game's main characters with snippets of their dialogue, it sets the mood of the scene; it also sets the background of each event. 

Of course, writing a plot guide in this format is only applicable if you're doing a more story-based game like Alvin and I. If you're creating the next Fruit Ninja, then you better forget everything you've just read.

After the plot guide, I'll then be writing the game script and narrative script. But more on them on later posts. Then Alvin will be illustrating the whole lot! Yey.


Time to get back to it. Bye!

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And now a word from the bros:

We're building an awesome video game app, so we need cash bad! Please help this nutso project of ours come to life by making a small PayPal donation. With your donation, you'll be able to help us hire developers and put a bright new game into phones and tablets worldwide.



Sunday, July 10, 2011

Balloon Girl: A School Holiday Short Story

By David




































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And now a word from the bros:

We're building an awesome video game app, so we need cash bad! Please help this nutso project of ours come to life by making a small PayPal donation. With your donation, you'll be able to help us hire developers and put a bright new game into phones and tablets worldwide.



Tuesday, June 28, 2011

My Sonic & Knuckles

by Alvin


I actually wasn't happy with Sonic (& Mario too for that matter) in the previous post.. it was more of a warm up.  so here's one I'm more satisfied in - Knuckles thrown in as a bonus, hehe..



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And now a word from the bros:

We're building an awesome video game app, so we need cash bad! Please help this nutso project of ours come to life by making a small PayPal donation. With your donation, you'll be able to help us hire developers and put a bright new game into phones and tablets worldwide.



Monday, June 27, 2011

My Sonic & Mario

by Alvin




last night the idea just came to me - & I had to do my own take on the famous rivals from my high school days..

how I wish there was an actual next gen Sonic the Hedgehog game that wasn't terrible; sucked; underwhelming, *insert dissapointed synonym*.. I reckon they should base any new remake on the awesome cartoon series; not the slapstick kids fodder, but the almost dark & story driven series where doc robotnic was an actual badass..

anyway.. enjoy!

...........

And now a word from the bros:

We're building an awesome video game app, so we need cash bad! Please help this nutso project of ours come to life by making a small PayPal donation. With your donation, you'll be able to help us hire developers and put a bright new game into phones and tablets worldwide.